The reason this test was failing was because the code to make Deadwood's time stamps more fine-grained also decreased the amount of time given to allow a DNS-over-TCP connection to complete. I have fixed this issue by increasing the time we give Deadwood to finish a DNS-over-TCP connection, letting the test pass again.
If all goes well, I will be able to release Deadwood 3.2.01 later this weekend.
The updated code can be downloaded here:
Update: Deadwood 3.2.01 released:
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